#ifndef FATITEM_H
#define FATITEM_H
#include "manitem.h"

class FatItem : public ManItem
{
    Q_OBJECT
public:
    FatItem(const MANTYPE& manTp);

    virtual void    SetDetectX();
    virtual void    Go();
    virtual bool    IsTurn();

    void    Run();
public:
    bool        m_bRuning;
    int         m_movePos;
public slots:
    virtual void logic();

signals:
};

#endif // FATITEM_H
